Gizmos are used to give visual debugging or setup aids in the scene view.
Gizmos是用于在场景视图可视化调试或辅助设置。
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All gizmo drawing has to be done in either OnDrawGizmos or OnDrawGizmosSelected functions of the script.
所有gizmo绘制需要在脚本的OnDrawGizmos或OnDrawGizmosSelected里函数完成。
OnDrawGizmos is called every frame. All gizmos rendered within OnDrawGizmos are pickable.
OnDrawGizmosSelected is called only if the object the script is attached to is selected.
OnDrawGizmos在每帧调用。所有在OnDrawGizmos中渲染的gizmos都是可见的。
OnDrawGizmosSelected仅在脚本附加的物体被选择时被调用。
Class Variables类变量
-
color
Sets the color for the gizmos that will be drawn next.
为随后绘制的gizmos设置颜色。 -
matrix
Set the gizmo matrix used to draw all gizmos.
设置gizmo的矩阵用于绘制所有gizmos。
Class Functions类函数
-
DrawRay
Draws a ray starting at from to from + direction.
绘制一条射线从from起点到direction方向和位置。 -
DrawLine
Draws a line starting at from towards to.
绘制一条线从from起点到to位置。 -
DrawWireSphere
Draws a wireframe sphere with center and radius.
使用center和radius参数,绘制一个线框球体。 -
DrawSphere
Draws a solid sphere with center and radius.
使用center和radius参数,绘制一个实心球体。 -
DrawWireCube
Draw a wireframe box with center and size.
使用center和size参数,绘制一个线框立方体。 -
DrawCube
Draw a solid box with center and size.
使用center和size参数,绘制一个实心立方体。 -
DrawIcon
Draw an icon at world position in the scene view.
在场景视图世界位置绘制一个图标。 -
DrawGUITexture
Draw a texture in screen coordinates. Useful for GUI backgrounds.
在屏幕坐标绘制一个纹理。作为GUI的背景很有用的。
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