'这个拿去试一试,两个时钟,两个图片框,自己设定图片框2的大小,比如让它和窗体一样大
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'查一查PaintPicture的用法,就明白了
'去掉Picture2
Dim Pic_num As Long
Dim Pic_name() As String
Dim pic_star As Long
Dim p_width As Single
Dim p_height As Single
Dim bili_w As Single
Dim bili_h As Single
Dim v_mod As Long
Private Sub Form_Load()
Dim L_name As String
Pic_num = 0
ReDim Pic_name(Pic_num)
L_name = Dir(App.Path "\pic\*.JPG")
Do While L_name ""
ReDim Preserve Pic_name(Pic_num)
Pic_name(Pic_num) = L_name
Pic_num = Pic_num + 1
L_name = Dir
Loop
L_name = Dir(App.Path "\pic\*.BMP")
Do While L_name ""
ReDim Preserve Pic_name(Pic_num)
Pic_name(Pic_num) = L_name
Pic_num = Pic_num + 1
L_name = Dir
Loop
Picture1.AutoSize = True
Picture1.AutoRedraw = True
Picture1.Visible = False
' Me.AutoSize = False
Me.AutoRedraw = True
Me.Visible = True
Timer1.Interval = 10
Timer1.Enabled = False
Timer2.Interval = 50
Timer2.Enabled = False
If Pic_num 0 Then
Picture1.Picture = LoadPicture(App.Path "\pic\" Pic_name(0))
Me.PaintPicture Picture1.Picture, 0, 0, Me.ScaleWidth, Me.ScaleHeight, 0, 0, Picture1.ScaleWidth, Picture1.ScaleHeight
Timer1.Enabled = True
Timer1.Interval = 2000
Else
MsgBox ("没有图片显示!")
End If
End Sub
Private Sub Form_Resize()
Me.Width = Me.Width
Me.Height = Me.Width
Me.Top = 0
Me.Left = 0
End Sub
Private Sub Timer1_Timer()
Dim L_id As Long
Randomize
L_id = Int((Pic_num) * Rnd)
Picture1.Picture = LoadPicture(App.Path "\pic\" Pic_name(L_id))
bili_w = Picture1.ScaleWidth / Me.ScaleWidth
bili_h = Picture1.ScaleHeight / Me.ScaleHeight
p_width = Me.Width / 100
p_height = Me.Height / 100
pic_star = 0
Randomize
v_mod = Int(10 * Rnd)
'v_mod = 9'取消单引号并修改常数数可看单一效果
Timer1.Enabled = False
Timer2.Enabled = True
End Sub
Private Sub Timer2_Timer()
If pic_star 101 Then
pic_star = pic_star + 1
Select Case v_mod
Case 0
Me.PaintPicture Picture1.Picture, 0, 0, Me.Width, pic_star * p_height, 0, 0, Picture1.Width, bili_h * pic_star * p_height '从上向下
Case 1
Me.PaintPicture Picture1.Picture, 0, 0, pic_star * p_width, Me.Height, 0, 0, bili_w * pic_star * p_width, Picture1.Height '从左向右
Case 2
Me.PaintPicture Picture1.Picture, 0, 0, Me.Width, pic_star * p_height, 0, 0, Picture1.Width, Picture1.Height '压缩的从上向下
Case 3
Me.PaintPicture Picture1.Picture, 0, 0, pic_star * p_width, Me.Height, 0, 0, Picture1.Width, Picture1.Height '压缩的从左向右
Case 4
Me.PaintPicture Picture1.Picture, 0, 0, pic_star * p_width, pic_star * p_height, 0, 0, Picture1.Width, Picture1.Height '压缩的从左上向右下
Case 5
Me.PaintPicture Picture1.Picture, Me.Width - pic_star * p_width, Me.Height - pic_star * p_height, pic_star * p_width, pic_star * p_height, 0, 0, Picture1.Width, Picture1.Height '压缩的从右下向左上
Case 6
Me.PaintPicture Picture1.Picture, Me.Width / 2 - pic_star * p_width / 2, 0, pic_star * p_width / 2, Me.Height, 0, 0, Picture1.Width / 2, Picture1.Height '压缩的从中向左
Me.PaintPicture Picture1.Picture, Me.Width / 2, 0, pic_star * p_width, Me.Height, Picture1.Width / 2, 0, Picture1.Width, Picture1.Height '压缩的从中向右
Case 7
Me.PaintPicture Picture1.Picture, 0, Me.Height / 2 - pic_star * p_height / 2, Me.Width, pic_star * p_height / 2, 0, 0, Picture1.Width, Picture1.Height / 2 '压缩的从中向上
Me.PaintPicture Picture1.Picture, 0, Me.Height / 2, Me.Width, pic_star * p_height, 0, Picture1.Height / 2, Picture1.Width, Picture1.Height '压缩的从中向下
Case 8
Me.PaintPicture Picture1.Picture, Me.Width / 2 - pic_star * p_width / 2, Me.Height / 2 - pic_star * p_height / 2, pic_star * p_width / 2, pic_star * p_height / 2, 0, 0, Picture1.Width / 2, Picture1.Height / 2 '压缩的从中向左上
Me.PaintPicture Picture1.Picture, Me.Width / 2, Me.Height / 2, pic_star * p_width, pic_star * p_height, Picture1.Width / 2, Picture1.Height / 2, Picture1.Width, Picture1.Height '压缩的从中向右下
Me.PaintPicture Picture1.Picture, Me.Width / 2, Me.Height / 2 - pic_star * p_height / 2, pic_star * p_width / 2, pic_star * p_height / 2, Picture1.Width / 2, 0, Picture1.Width / 2, Picture1.Height / 2 '压缩的从中向右上
Me.PaintPicture Picture1.Picture, Me.Width / 2 - pic_star * p_width / 2, Me.Height / 2, pic_star * p_width / 2, pic_star * p_height / 2, 0, Picture1.Height / 2, Picture1.Width / 2, Picture1.Height / 2 '压缩的从中向左下
Case 9
For k = 0 To 9
Me.PaintPicture Picture1.Picture, 0, k * Me.Height / 10, Me.Width, 5 * pic_star * p_height / 10, 0, k * (Picture1.Height / 10), Picture1.Width, (Picture1.Height / 10) '水平百叶窗
Next
If pic_star = 21 Then
pic_star = 101
End If
End Select
Else
pic_star = 0
Timer1.Enabled = True
Me.PaintPicture Picture1.Picture, 0, 0, Me.ScaleWidth, Me.ScaleHeight, 0, 0, Picture1.ScaleWidth, Picture1.ScaleHeight
Timer2.Enabled = False
End If
End Sub
'这回做了9个,应该明白了吧,其实你第一回的5分也应该给选我,估计是你没明白用法
直接添加一个MID父窗体或在已有窗体的属性中找到IsMDIContainer属性,然后设置为True,然后创建第二个窗体 ,需要加载子窗体的时候:
Dim NewMDIChild As New Form2
NewMDIChild.MdiParent = Me
NewMDIChild.Show()
Public Shared Sub CheckMDIChildForm(ByVal MDIForm As Windows.Forms.Form, ByVal MDIChildForm As Windows.Forms.Form, ByVal MDIChildFormName As String)
If MDIForm.MdiChildren.Length 1 Then
'如果没有任何一个MDI子窗体,则创该MDI子窗体的窗体实例
Dim MDIChildFrm As Windows.Forms.Form = MDIChildForm ' 定义MDI子窗体
MDIChildFrm.MdiParent = MDIForm '指定父窗体
MDIChildFrm.Show() '打开窗体
Exit Sub
Else
Dim x As Integer
Dim frmyn As Boolean
For x = 0 To (MDIForm.MdiChildren.Length) - 1
Dim tempChild As Windows.Forms.Form = CType(MDIForm.MdiChildren(x), Windows.Forms.Form)
If tempChild.Name = MDIChildFormName Then
'检测到有该MDI子窗体,设为激活 并退出循环
frmyn = True
tempChild.BringToFront()
Exit For
Else
frmyn = False
End If
Next
If Not frmyn Then
'在打开的窗体中没检测到则新建
Dim MDIChildFrm As Windows.Forms.Form = MDIChildForm ' 定义MDI子窗体
MDIChildFrm.MdiParent = MDIForm '指定父窗体
MDIChildFrm.Show() '打开窗体
End If
End If
End Sub
常见类型:平开窗、推拉窗、倒窗、百叶窗、天窗。
不同点:
1、开启方式不同。
平开窗窗扇通过铰链与窗框结合,窗扇可以旋转开启;推拉窗则采用装有滑轮的窗扇在窗框上的轨道滑行;倒窗通过旋转窗子的把手,带动窗子内部五金机构开启;百叶窗无法很好地密闭,仅通过百叶角度开关;天窗一般不可开启。
2、密闭性不同。
平开窗关闭时气密性好;推拉窗最多只有50%的窗扇可以打开,关闭时气密性差;倒窗多锁点密封,可以使窗子的密封性大大增强;百叶窗密闭性较差;天窗一般不可开启,密闭性较好。
3、适用条件不同。
平开窗一般用于厨房、卫房间等的通风换气;推拉窗用于空间狭窄的位置;倒窗不用破坏原有窗体,升级方便快捷;百叶窗必须和普通的窗或玻璃幕墙结合在一起使用;天窗常用于采光。
扩展资料
窗户的组成:
现代的窗户的窗由窗框、玻璃和活动构件(铰链、执手、滑轮等)三部分组成。窗框负责支撑窗体的主结构,可以是木材、金属、陶瓷或塑料材料,透明部分依附在窗框上,可以是纸、布、丝绸或玻璃材料。
活动构件主要以金属材料为主,在人手触及的地方也可能包裹以塑料等绝热材料。材质可分成三大类—塑钢、铝合金、木质。三者各有所长。
参考资料来源:百度百科-窗户