189 8069 5689

.NET缓存设计的使用方法-创新互联

本篇内容介绍了“.NET缓存设计的使用方法”的有关知识,在实际案例的操作过程中,不少人都会遇到这样的困境,接下来就让小编带领大家学习一下如何处理这些情况吧!希望大家仔细阅读,能够学有所成!

在巴里坤哈萨克等地区,都构建了全面的区域性战略布局,加强发展的系统性、市场前瞻性、产品创新能力,以专注、极致的服务理念,为客户提供成都网站设计、网站制作 网站设计制作按需设计,公司网站建设,企业网站建设,高端网站设计,全网整合营销推广,成都外贸网站制作,巴里坤哈萨克网站建设费用合理。

关于缓存的设计
1、什么情况下用缓存

缓存是提高应用程序性能的好方法之一。运用缓存可以优化数据查询,避免不必要的网络数据回传,和避免执行不必要的完全相同的数据处理逻辑。在实现缓存的时候我们要确定什么时候装入缓存数据。用异步装入缓存或用批处理方式来避免出现客户端数据延迟。
一般来说在一定时间内请求了相同的业务逻辑而没有变更的话,可以采用缓存来设计。数据请求频繁的的请求不适合采用缓存,如论坛的回复,但是论坛的主题是可以采用缓存设计的。


2、缓存设计的步骤
确定缓存数据结构:即设计中哪些数据用到了缓存,设计这些数据的缓存结构
确定缓存什么数据
确定缓存过期规则和清理
确定如何装入缓存数据


3、示例 Community Server的缓存类

复制代码 代码如下:


using System;
  using System.Collections;
  using System.Text.RegularExpressions;
  using System.Web;
  using System.Web.Caching;

  namespace Larry.Cache
  {
      ///


     /// 缓存类 Community Server的缓存类
     ///

     public class BaseCache
     {
         ///
         /// CacheDependency 说明
         /// 如果您向 Cache 中添加某个具有依赖项的项,当依赖项更改时,
         /// 该项将自动从 Cache 中删除。例如,假设您向 Cache 中添加某项,
         /// 并使其依赖于文件名数组。当该数组中的某个文件更改时,
         /// 与该数组关联的项将从缓存中删除。
         /// [C#]
         /// Insert the cache item.
         /// CacheDependency dep = new CacheDependency(fileName, dt);
         /// cache.Insert("key", "value", dep);
         ///

         public static readonly int DayFactor = ;
         public static readonly int HourFactor = ;
         public static readonly int MinuteFactor = ;
         public static readonly double SecondFactor = 0.;

         private static readonly System.Web.Caching.Cache _cache;

         private static int Factor = ;

         ///
         /// 单件模式
         ///

         static BaseCache()
         {
             HttpContext context = HttpContext.Current;
             if (context != null)
             {
                 _cache = context.Cache;
             }
             else
             {
                 _cache = HttpRuntime.Cache;
             }
         }

         ///
         /// 一次性清除所有缓存
         ///

         public static void Clear()
         {
             IDictionaryEnumerator CacheEnum = _cache.GetEnumerator();
             ArrayList al = new ArrayList();
             while (CacheEnum.MoveNext()) //逐个清除
             {
                 al.Add(CacheEnum.Key);
             }

             foreach (string key in al)
             {
                 _cache.Remove(key);
             }

         }

 

         public static void RemoveByPattern(string pattern)
         {
             IDictionaryEnumerator CacheEnum = _cache.GetEnumerator();
             Regex regex = new Regex(pattern, RegexOptions.IgnoreCase | RegexOptions.Singleline | RegexOptions.Compiled);
             while (CacheEnum.MoveNext())
             {
                 if (regex.IsMatch(CacheEnum.Key.ToString()))
                     _cache.Remove(CacheEnum.Key.ToString());
             }
         }

         ///
         /// 清除特定的缓存
         ///

         ///
         public static void Remove(string key)
         {
             _cache.Remove(key);
         }

         ///
         /// 缓存OBJECT.
         ///

         ///
         ///
         public static void Insert(string key, object obj)
         {
             Insert(key, obj, null, );
         }

        ///


        /// 缓存obj 并建立依赖项
        ///

        ///
        ///
        ///
        public static void Insert(string key, object obj, CacheDependency dep)
        {
            Insert(key, obj, dep, MinuteFactor * );
        }

        ///


        /// 按秒缓存对象
        ///

        ///
        ///
        ///
        public static void Insert(string key, object obj, int seconds)
        {
            Insert(key, obj, null, seconds);
        }

        ///


        /// 按秒缓存对象 并存储优先级
        ///

        ///
        ///
        ///
        ///
        public static void Insert(string key, object obj, int seconds, CacheItemPriority priority)
        {
            Insert(key, obj, null, seconds, priority);
        }

        ///


        /// 按秒缓存对象 并建立依赖项
        ///

        ///
        ///
        ///
        ///
        public static void Insert(string key, object obj, CacheDependency dep, int seconds)
        {
            Insert(key, obj, dep, seconds, CacheItemPriority.Normal);
        }

        ///


        /// 按秒缓存对象 并建立具有优先级的依赖项
        ///

        ///
        ///
        ///
        ///
        ///
        public static void Insert(string key, object obj, CacheDependency dep, int seconds, CacheItemPriority priority)
        {
            if (obj != null)
            {
                _cache.Insert(key, obj, dep, DateTime.Now.AddSeconds(Factor * seconds), TimeSpan.Zero, priority, null);
            }

        }


        public static void MicroInsert(string key, object obj, int secondFactor)
        {
            if (obj != null)
            {
                _cache.Insert(key, obj, null, DateTime.Now.AddSeconds(Factor * secondFactor), TimeSpan.Zero);
            }
        }

        ///


        /// 较大时间缓存
        ///

        ///
        ///
        public static void Max(string key, object obj)
        {
            Max(key, obj, null);
        }

        ///


        /// 具有依赖项的较大时间缓存
        ///

        ///
        ///
        ///
        public static void Max(string key, object obj, CacheDependency dep)
        {
            if (obj != null)
            {
                _cache.Insert(key, obj, dep, DateTime.MaxValue, TimeSpan.Zero, CacheItemPriority.AboveNormal, null);
            }
        }

        ///


        /// Insert an item into the cache for the Maximum allowed time
        ///

        ///
        ///
        public static void Permanent(string key, object obj)
        {
            Permanent(key, obj, null);
        }

        public static void Permanent(string key, object obj, CacheDependency dep)
        {
            if (obj != null)
            {
                _cache.Insert(key, obj, dep, DateTime.MaxValue, TimeSpan.Zero, CacheItemPriority.NotRemovable, null);
            }
        }

        public static object Get(string key)
        {
            return _cache[key];
        }

        ///


        /// Return int of seconds * SecondFactor
        ///

        public static int SecondFactorCalculate(int seconds)
        {
            // Insert method below takes integer seconds, so we have to round any fractional values
            return Convert.ToInt(Math.Round((double)seconds * SecondFactor));
        }
    }
}

其实这个类就是一个单件模式的设计 和缓存的公共操作方法,其中CacheDependency表示建立缓存依赖项,CacheItemPriority表示缓存的优先级。S使用如下

复制代码 代码如下:


 public static CardShop.Model.Systems GetConfig()
     {
         const string cacheKey = "WebConfig";
         CardShop.Model.Systems sampleCacheTable = Larry.Cache.BaseCache.Get(cacheKey) as CardShop.Model.Systems;
         if (sampleCacheTable == null)
         {
                                   OprationCheck.Message("第一次加载使用缓存");
             sampleCacheTable = model;
             Larry.Cache.BaseCache.Insert(cacheKey, sampleCacheTable, 24 * Larry.Cache.BaseCache.MinuteFactor);
        }
        else
        {
            OprationCheck.Message("已经加载了缓存不需要再加载");
        }
        return sampleCacheTable;
    }

“.NET缓存设计的使用方法”的内容就介绍到这里了,感谢大家的阅读。如果想了解更多行业相关的知识可以关注创新互联网站,小编将为大家输出更多高质量的实用文章!


网站栏目:.NET缓存设计的使用方法-创新互联
URL网址:http://cdxtjz.cn/article/ghhce.html

其他资讯